

This is classic Contra just as you remembered it, with smooth controls and giant alien bosses. There are also three different difficulty levels to choose from, but even on the lowest one Contra 4 isn’t very easy.Ĭontra games reached new levels of obscurity in 2011 when Konami refused to even put the name “Contra” in the title. You also have access to a grappling hook to traverse the two screens. That dead zone between the screens is a little annoying at first, but pretty easily forgotten after a couple hours. Contra 4 took advantage of the DS’s dual screens to display much larger vertical levels. This wasn’t just a cheap retro cash-in, though.

While Konami spent much of the late 90s and early 00s experimenting with 3D versions of Contra, the franchise finally returned to form in 2007 with a proper sequel. As the name suggests, Contra 4 ignored pretty much everything that had happened in the series in the 15 years since the beloved Contra III: The Alien Wars, which isn’t necessarily a bad thing as many still consider that to be the pinnacle of the series.
